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Our Unique Way of Teaching Kids Coding

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BEGINNER

SCRATCH 1
FOUNDATIONS
AGES 6+

Covering foundational concepts such as loops, coordinates, conditionals, and variables, we build a series of projects that teach kids how to build their own games and apps in Scratch.

SCRATCH 2
FOUNDATIONS
AGES 6+

We explore key coding concepts such as event listeners and randomization, and become more independent with the Scratch platform.

SCRATCH 3
FOUNDATIONS
AGES 6+

Diving deeper into key coding concepts such as mathematical operators, functions, and complex loops we start to solve problems independently within the platform.

CORE PROGRAM

CORE A

PYTHON 1
CORE A
AGES 8+

Covering key concepts such as events, loops, Cartesian coordinates, conditionals, variables, and randomization, we build a series of projects that teach kids how to build their own games and apps in Python using IDLE.

PYTHON 2
CORE A
AGES 9+

Diving deeper into key coding concepts such as complex conditionals, loops, variables, inheritance, and recursion, students begin to become more independent with Python.

PYTHON 3
CORE A
AGES 10+

Python 3 introduces more complex games and projects, including multiplayer client server programming

CORE B

ROBLOX GAME DEV 1
CORE B
AGES 8+

Covering key concepts such as events, loops, conditionals, variables, and randomization, we build a series of projects that teach kids how to develop their own 3D games in Roblox. Students will build awesome games including Obstacle Courses, Adventure Maps, and a Pet Sim.

ROBLOX GAME DEV 2
CORE B
AGES 9+

Diving deeper into key coding concepts such as complex conditionals, loops, variables, inheritance, and recursion, students begin to become more independent with Lua. Students will build awesome games including Racing maps, Dodgeball Game, and an Infinite Runner!

ROBLOX GAME DEV 3
CORE B
AGES 10+

Roblox 3 introduces more complex games and projects, including multiplayer client server programming. Students will build awesome games including a Fortnite-style battle royale, a Tycoon, Mining and a Speed simulator!

CORE C

MINECRAFT MODDING 1
CORE C
AGES 8+

Covering key concepts such as variables, loops, and conditionals, we build a series of projects that teach kids how to build their own mods using Java. Students will build a number of exciting mods including swords, blocks, ore, and biomes.

MINECRAFT MODDING 2
CORE C
AGES 9+

Diving deeper into key coding concepts like loops, inheritance, and randomization, students begin to become more independent with Java and Eclipse. Students will build exciting mods like lucky blocks, magic armor, custom biomes, and epic weapons.

MINECRAFT MODDING 3
CORE C
AGES 10+

Minecraft 3 introduces more complex games and projects, accumulating all of the concepts we’ve covered up until now. Students will build exciting mods like grenades, infinite items, mobs with artificial intelligence, and rideable Ender Dragons.

ELECTIVES

ADVANCED PYTHON
ELECTIVE A
AGES 12+

In this follow up to our Python Core Curriculum, we will dive into using Python for the creation of AI and Machine Learning!

WEB DEVELOPMENT
ELECTIVE B
AGES 10+

Here we provide the basics of building your own website from the ground up. This project can be combined with the later Javascript Elective to post custom web games on a custom website.

3D GAME DEV WITH UNITY
ELECTIVE C
AGES 12+

3D Game Dev Development delves into game making with the professional tool used by the pros to make best-selling games for major platforms.

JAVA SCRIPT APP DEV
ELECTIVE D
AGES 10+

In this stand alone elective course, we provide the basics of building your own Javascript Apps from the ground up. These web games include a tower defense game, an infinite runner, and a 2D platformer!

INDEPENDENT STUDY 1 2D GAME DEV
IS 1
AGES 13+

CodaKid offers the Independent Study Program to take coding to the next level. The program connects students with one of our most senior engineers in a mentorship capacity to ideate, research, plan, and create custom games.

INDEPENDENT STUDY 2
3D GAME DEV
IS 2
AGES 13+

The second iteration of the program involves connecting students in a similar mentorship capacity to assist in working through the process of creating custom 3D games with Unity.

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