- Overview
- Course Content
- FAQ
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Course Content
- Overview
- Course Content
- FAQ
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- Intro
- Dress Up Time!
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- Intro/Setup
- Potion Time
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- Intro/Setup
- Armor of Legends
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- Intro/Setup
- Ore Of Your Dreams
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- Into and Setup
- Upgrade Your Toolkit
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- Everything Explodes!
- Midas Touch
- Turn To Chicken
- Fire Sprinting
- Ground Pound
- Into/Setup
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- Chapter 0: Setup
- Chapter 1: Loot Tables
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- Ragdoll Cannon
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- Chapter 0: Setting a Foundation
- Chapter 1: Starting Our Structure
- Chapter 2: It's Bigger On the Inside
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- Chapter 0: Prepare for the Boom!
- Chapter 1: Boom!
- Chapter 2: Build, and then Boom!
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- Chapter 0: Prep Your Weapons
- Chapter 1: Thunder Hammer
- Chapter 2: Lava Launcher
- Chapter 3: Cow Gun
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- Chapter 0: Fire Up the Forge
- Chapter 1: The Glow Up
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- Chapter 0: Preparing to Get Lucky
- Chapter 1: What's in the Box?!
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- Chapter 0: Setup
- Chapter 1: IT'S ALIVE!
- Chapter 2: Big Brain Time
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- Chapter 0: Preparing Our Tool
- Chapter 1: To Smelt Ore Not to Smelt
- Chapter 2: It's Mine! All Mine!
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- Chapter 0: Fire Up the Forge
- Chapter 1: One Sword to Rule Them All
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- Chapter 0: Setup
- Chapter 1: Get Moving
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- Chapter 0: Setup
- Chapter 1: Gotta Go Fast
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- Chapter 0: Setup and Installation
- Chapter 1: Shaping the Ship
- Chapter 2: Authorizing the Arena
- Chapter 3: Setting Up the Server
- Chapter 4: Adding and Removing Players
- Chapter 5: Resolving Laser Tag
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- Planet Defense
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- Let's Start Clicking!
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- Chapter 0: Setup
- Chapter 1: Getting Dangerous
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- Chapter 0: Setup
- Chapter 1: A Safe Place
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- Chapter 0: Setup
- Chapter 1: Get Building
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- Chapter 0: Welcome and Setup
- Chapter 1: Making Tasks
- Chapter 1.5: Advanced Tasks
- Chapter 2: The Ship
- Chapter 3: The Game Server
- Chapter 4: Crew Members
- Chapter 5: Imposters
- Chapter 6: Vote!
- Chapter 7: Game Over
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- Brick Breaker Infinite
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- Chapter 0: Setup
- Chapter 1: The Joy of Coding
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- Scratch Slingshot Slam
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- Chapter 0 : Setup
- Chapter 1: Create Your Car
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- The Great Scratch Chase
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- Bug Catcher
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- Chapter 0: Setup
- Chapter 1: Earn Your Wings
- Chapter 2: Rain On Your Parade
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- Chapter 0: Setup
- Chapter 1: To Catch a Coin
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- Chapter 0: Setup
- Chapter 1: Story Time!
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- Chapter 0: Setup
- Chapter 1: Losing Your Marbles
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- Robohacker
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- Chapter 1: Create Your Pet
- Chapter 0: Setup
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- How to Use Scratch
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- Scratch Jurassic Jump
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- Chapter 0: Welcome to Mining Sim
- Chapter 1: Tools of the Trade
- Chapter 2: Mine Full of Minerals
- Chapter 3: Clients, Servers, and Stats. Oh my!
- Chapter 4: Good with the GUI
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- Scratch Basketball
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- Power Up
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- The Return of the Candy Thieves
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- The Impossible Scratch Game
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- Scratch Breakout
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- Codeblaster
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- The Basics
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- The Great (Scratch) Space Race
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- Scratch Dino Defense
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- Scratch Slither
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- Infinite Jumper
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- Flappy Bat
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- Scratch Hockey
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- Scratch Archery
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- Catch the Cat
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- Fruit Slash Intro
- Fruit Attack!
- Infinite Apples
- A Spiky Problem
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- Chapter 0: Installation and Setup
- Chapter 1: Create Your Character
- Chapter 2: Customize Your Track
- Chapter 3: Racing Logic
- Chapter 4: Menus and Character Select
- Chapter 5: Multiplayer Gaming
- Chapter 6: Build and Race
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- Chapter 0: Planet Scratch
- Chapter 1: Blast Off
- Chapter 2: To Victory And Beyond
- Chapter 3: A Perilous Path
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- Coding for Robux
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- Chapter 0: Scratch Time
- Chapter 1: Ready To Catch
- Chapter 2: The Banana Zone
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- Chapter 0: Prepare for a Battle Royale!
- Chapter 4: Play Fair but Not Nice
- Chapter 1: Tools of Destruction
- Chapter 2: A Battle Royale Map
- Chapter 3: Spawning Weapons and Vehicles
- Chapter 5: Inclement Weather
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- Hero In Training
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- Chapter 0: Leaving The Lobby
- Chapter 1: First Fighter
- Chapter 2: A Place To Stand
- Chapter 3: Hitboxes Of Fury
- Chapter 4: Getting Hit
- Chapter 5: Animations
- Chapter 6: Inside The Platform
- Chapter 7: A New Fighter Approaches
- Chapter 8: Back To Life
- Chapter 9: Ending And Restarting
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- Chapter 0: Preparing Unreal
- Chapter 1: The Chosen One
- Chapter 2: A Sixth Sense
- Chapter 3: Enemy Spotted
- Chapter 4: Mastering Design
- Chapter 5: All I do is Win
- Chapter 6: Overpowered
- Chapter 7: Music to my Ears
- Chapter 8: Building the Game
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- Chapter 0: A Quick Warm Up
- Chapter 1: A Need for Speed
- Chapter 2: A Little Boost
- Chapter 3: Wanna Race?
- Chapter 4: The Rewards of Speed
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- Chapter 0: Getting Started
- Chapter 1: Link Up
- Chapter 2: Getting the Gang Together
- Chapter 3: Get Ready
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- Chapter 0: Setting the Game Up
- Chapter 1: A Deadly Sphere
- Chapter 2: Pick a Side
- Chapter 3: Setting the Rules
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- Chapter 0: Welcome and Setup
- Chapter 2: We're Rich!
- Chapter 3: Build an Empire
- Chapter 1: Makin' Money
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- Chapter 0: Welcome and Setup
- Chapter 1: A Sweet Ride
- Chapter 2: Checkpoints and Leaderboards
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- Chapter 0: Welcome and Setup
- Chapter 1: Terrain and Tools
- Chapter 2: Epic Treasure!
- Chapter 3: Lava and Light
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- Chapter 0: Preparing for Adventure
- Chapter 1: Flying Blocks of Death
- Chapter 2: Our Inner Mother Nature
- Chapter 3: A Hat in Time
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- Chapter 0: Getting Started
- Chapter 1: Let The Games Begin
- Chapter 2: Splashdown
- Chapter 3: The Invasion
- Chapter 4: Hungry Robots
- Chapter 5: Crate Expectations
- Chapter 6: Explosions
- Chapter 7: Crate Hoarder
- Chapter 8: Power Ups
- Chapter 9: HUD
- Chapter 10: Menus
- Chapter 11: Polish
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- Chapter 1: Getting to Know Atom
- Chapter 2: The Building Blocks
- Chapter 3: Do It With Style
- Chapter 4: Make It Interactive
- Chapter 5: Wrap It Up
- Chapter 0: Getting Started
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- Chapter 0 : Setup
- Chapter 1: Let's Get Swimming
- Chapter 2: Results May Vary
- Chapter 3: The Invaders
- Chapter 4: ... And They Brought Friends
- Chapter 5: Snack Time
- Chapter 6: The Hardest Button To Button
- Chapter 7: Animations
- Chapter 8: Polish
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- Chapter 1 - License to Fly
- Chapter 2 - Look Ma, No Hands
- Chapter 3 - Pretty Patterns and Various Variables
- Chapter 4 - I Sense a Disturbance in the IR Spectrum
- Chapter 5 - Programming our Own Manual Flight
- Chapter 0 - Getting Started
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- Getting Started
- Downloading the Launcher
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- Chapter 1: Getting Started
- Chapter 2: Time To Shoot
- Chapter 3: The Enemy
- Chapter 4: Let the Battles Begin
- Chapter 5: A Whole New World
- Chapter 6: Money, Winning, and Losing
- Chapter 7: Tower Heaven
- Chapter 8: Finishing Touches
- Chapter 9: Upload
- Chapter 0: Installation
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- Chapter 1: Designing in Unreal
- Chapter 2: Creating Level 2
- Chapter 3: Hazards and Obstacles
- Chapter 4: Collectibles, Health, and Score
- Chapter 5: Level 3 and New Hazards
- Chapter 6: Menus and Levels
- Chapter 7: Music and Sound Effects
- Chapter 8: Building the Game
- Chapter 0: Getting Started
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- Chapter 1: JavaScript Basics
- Chapter 2: Core Mechanics
- Chapter 3: Keeping Score
- Chapter 4: Advanced Enemies
- Chapter 5: Powered Up
- Chapter 6: Make it Sparkle
- Chapter 7: Menu Screen
- Chapter 8: Coin Shop
- Chapter 9: Final Features
- Getting Started
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Are your Minecraft Coding courses basically typing classes in which the teacher just tells the students what to write?Far from it. Our Minecraft Coding courses are highly intuitive, and our staff highly interactive. At CodaKid, we encourage creativity and out-of-the-box thinking. Through coding with Minecraft, kids will have to make creative decisions that have a definite, visible effect on gameplay.
In addition to learning how to use pixel art tools to create custom items, students will also develop situational analysis and on-the-spot problem solving as they create, change, and rewrite code. They’ll have to make a myriad of decisions and successfully implement said decisions through code. For instance:
- How Minecraft mods behave
- How fast enemies move
- Which mobs are friends
- Which mobs are foes
- What items should drop from a Lucky Block mod
- What crops will grow in certain areas
- What dimension the gameplay will happen on
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Are these online courses self-paced or live?We offer both options through two great programs: our self-study video courses and our private online tutoring.
Our self-paced program can be taken anytime – on your schedule. Students will watch HD video lessons, pause the videos, code, design, and then test their work. Our friendly instructional team is there every step of the way with awesome, award-winning support! Just use our handy chat button inside the learning platform or email the support team.
Our private tutoring program will connect you with one of our excellent, US-based instructors from one of the top 50 universities in the country. Your instructor will guide your child through our award-winning curriculum using the Mastery Method- our unique, Socratic approach towards teaching coding. -
Can I combine children at different levels and ages?CodaKid’s online lessons allow kids to progress independently at their own pace. While this means that you can easily mix kids of different ages and experience levels in one camp without boring the advanced students or confusing the beginners, we recommend grouping them others their age to ensure a great camp culture.
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Can I get a free trial for multiple children?CodaKid only offers one free trial per family. You can start a free trial for one student. If you like it, you can contact us to discuss adding more students.